Hello LPL viewers and League of Legends summoners, this is the World Game Exchange.
The final game of the S14 World Championship will come to an end this evening, and after the competition, the S14 season will also come to an end, and next year will be a new year, and Riot will announce next year's event plan during this period.
One of the most interesting is the new international tournament that Riot will introduce next year.
Riot's previous announcement is that there will be three international events next year, the first event will start in March, and the global BP mode will be used, and the major leagues that select this event will also use the global BP mode before the start of March, which means that the audience will usher in a new event viewing experience at the beginning of the S15 season.
Then the LCK side announced in advance a schedule for next year's whole year, and before the global BP international event arrives, the LCK will first conduct an LCK Cup match, which will determine the champion team in the global BP mode.
Only one champion will be determined in the following year-round events, regardless of the spring and summer seasons, and then the regional qualifiers will be canceled, and finally the top four in the LCK league will directly advance to the World Series, after this format is revealed, it is expected that the LPL side will be in a similar situation.
After that, Riot officially disclosed the event rules of the global BP mode, and the content of the global BP mode disclosed by Riot was a surprise to the audience, because "this global BP is not the other global BP", LPL introduced global BP in the summer this year, but the global BP announced by Riot is completely different from LPL.
We all know that the global BP rules in the LPL region are like this: the hero that the players chose in the previous game will be BAN by default in the next game, but it should be noted that this rule only applies to unilateral teams, for example, BLG and WBG play a game, Knight chooses the mid-laner Silas in the first game, and Knight will not be able to choose this hero in the second game.
But in the second game, Xiaohu can choose Silas, because the opponent has not used this hero yet.
But the global BP format announced by Riot is that as long as a hero has appeared, then the next game of the hero on both sides of the team can not be selected, this can be said to be a real complete global BP, the pressure of the player will be very huge, you can't choose the hero that the opponent has chosen, there are only a few strong heroes in different positions in a specific version, so there will be a situation that BO5 everyone has selected all the strong heroes, and the rest has to choose some strange heroes.
There are not many shooter heroes in the ADC position, so there may be a situation where everyone does not have an ADC to choose in BO5, and this is also the global BP appearance that everyone wants to see the most, which will greatly improve the enjoyment of the game.
Personally, I think that Riot's global BP is better than that of LPL, because the global BP tried by the LPL region in this summer is in the mode of BO3, and in BO3 at most three games, the opponent can still use it after the player has used the hero, so it does not really show the charm of the global BP, and the player is not so tested.
Under the new global BP, even BO3 will be very ornamental, and I personally think that the biggest effect of introducing global BP is to solve the version problem that has always been the most headache for Riot.
To put it simply, after Riot updates a version, there will be a specific version of strong heroes, the number is not much, the two teams you have chosen and I have chosen, swap with each other, and then a large number of games present similar BPs, heroes and lineups, and the audience is very prone to aesthetic fatigue and lack of surprises.
Global BP can be a good way to improve this problem, and then the game between the two teams under the global BP will also be very exciting, we preset a possible situation is that team A plays team B, team B's hero pool is relatively shallow, team A directly robs the hero that team B is good at, making it difficult for team B to play their best strength.
In this way, the team with shortcomings in the hero pool will easily drag down the team, and the value of the top players will also be highlighted.