Recently, LOL players have taken stock of some data in the game, and one of them is very interesting, that is, there are 7 forgotten heroes in the game, and there have been no skins for more than 1000 days.
They are:
Scorpion 1515 days
Bull head 1443 days
Blonn 1318 days
Kuchi 1296 days
Zhao Xin 1087 days
The big head is 1051 days
Ryze 1009 days
These heroes have not had new skins for more than 1000 days, and this phenomenon is not entirely "forgotten", but is caused by a variety of factors, first of all, the introduction of skins is closely related to market demand, and some unpopular heroes are lowered their priority due to a small player base and insufficient purchasing power.
Designers pay more attention to the skin development of popular heroes in order to obtain higher commercial returns, and secondly, the themes and images of some heroes are more unique or too complex, resulting in limited skin design space, for example, the background settings of some heroes are difficult to fit with the mainstream skin series, and it takes more effort to make skins, and heroes that are easier to create may be prioritized.
In addition, League of Legends' skin design in recent years has paid more attention to quality and detail, rather than simply pursuing quantity, which has virtually extended the production cycle of unpopular hero skins.
The key to solving this problem lies in the official balance of the development plan of the popular and unpopular heroes, and at the same time explore the potential value of the unpopular heroes, and tailor skin themes for them to meet the expectations of different player groups. In this way, it can not only improve the diversity of the game, but also strengthen the player's attention and love for unpopular heroes, do you have anything to complain about this?