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The LPL opener caused controversy, and the audience was disappointed! The S15 worst mechanism was born, which seriously affected the balance

Hello LPL viewers and League of Legends summoners, this is the World Game Exchange.

LPL ushered in the opening match of the first stage today, which was played by the WBG team against the OMG team, and this first game was supposed to have a lot of highlights, but the audience was disappointed because of a mechanism and clear strengths and weaknesses.


The new mechanics of S15 introduced by Riot were also bombarded by the audience, seriously affecting the balance of the game.

The LPL opener controversy, the audience was disappointed

In recent years, LPL, including LCK, generally does not arrange strong teams to play the opening game, and the reason for this is that after the new season update, the audience will be willing to watch the game by arranging teams with low popularity, because at the beginning of the new season, no matter which team appears, there are actually highlights.


Putting strong dialogues or traffic wars in the back is more conducive to increasing the popularity and traffic of the league.

Take today's match between OMG and WBG as an example, in fact, there are three major highlights to look forward to, the first highlight is what the game of the new season of S15 looks like, which is the highlight of the version, and the second highlight is how the team performs after the lineup update, and whether there will be surprises.


The third highlight is that the first stage of the new season is the global BP mode, and the whole process is BO5, these three highlights are superimposed, most viewers are willing to open the live broadcast to watch the game, as a result, today's OMG and WBG game did not get off to a good start, on the one hand, OMG's performance is too poor, and on the other hand, because of the anti-sky mechanism introduced by Riot in the new season.

S15 is the worst mechanism, which seriously affects the balance

First of all, from the team's point of view, OMG's version understanding is shocking, normally I should be able to touch some versions after watching the German Cup before, but OMG's players don't seem to understand, they don't pay enough attention to the tank, the lineup selection is not good, and there are also problems with the run-in of players.


Moham, the newly introduced Korean aid support player, obviously has communication problems, and there is a picture of the disjointed teammates who can't keep up with the head.

WBG basically got through the early stage in the first two games, and the third game was a comeback.

Then there is the most discussed S15 new mechanic about Eta Khan, this mechanism is simply that the map will be based on the first 14 minutes of the battle between the two sides to decide to refresh an epic monster Eta Khan in 20 minutes, Eta Khan has two forms, the first is called Extinction Eta Khan, and the second is called Bloodthirsty Eta Khan.


If the first 14 minutes of the battle is more intense, there will be an extermination of Eta Khan, if the battle is not so intense, the pace will be slower, there will be a thirsty Eta Khan, the most outrageous here is the thirsty Eta Khan, providing a resurrection mechanism for the whole team, after death, you can quickly resurrect in the spring, and kill to get extra gold, and the opponent gets less gold when killing you.

Riot is in dire need of change, and the difficulty of turning the game has increased dramatically

It's actually okay if the game appears to destroy Eta Khan, but the current situation is that the general game situation is difficult to be fierce in 14 minutes to refresh and destroy Eta Khan, and it is usually Bloodthirsty Eta Khan appears, OMG and WBG's three games are all Bloodthirsty Eta Khan, and the first two games of WBG are basically advantages in the early stage, and directly getting Eta Khan is equivalent to winning the game.


In the third game, OMG decided to let go of Eta Khan when he had some advantages, and was beaten by WBG to turn the game.

In addition, the new season also has a new mechanic to get the head start, this mechanic is to enchant shoes when the team gets one blood, one tower and two epic monsters, which is very helpful to the dominant side.

To sum up, the content of this version of the game is deformed, and I personally think that Riot urgently needs to adjust the mechanics of this Eta Khan, otherwise the game will become very boring, in fact, Riot has made changes to the hot patch, but it may not be enough.


To be honest, this bloodthirsty Eta Khan is reminiscent of the previous ancient dragon dragon soul, and it also comes with a similar mechanism, but Eta Khan's one looks even more outrageous, because the side that gets Eta Khan can rush a wave of team battles and the error tolerance rate is extremely high, you can replace the opposite two or three of your own side even if the team is wiped out, it is earned, because it can be quickly resurrected, and it is too advantageous to compete with the big dragon, the ancient dragon or the crystal split.

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