Home>lolNews> Riot designers bluntly said that they sold skins to make "Battle of Two Cities", and they were complained that they were not doing their jobs >

Riot designers bluntly said that they sold skins to make "Battle of Two Cities", and they were complained that they were not doing their jobs

There are a lot of things happening in the e-sports circle this year, and one of the frequently mentioned topics is the animation of "Battle of Two Cities", which is very well done and has a good rating.

This is an animated series that perfectly blends artistic aesthetics with a deep story. His superb picture style and delicate character creation vividly portray the opposition and collision of the virtual world "Piltover" and "Zuan".

The plot is based on love and betrayal, exploring complex issues such as class differences, power struggles and moral choices, and the psychological portrayal of the characters is deeply rooted in the hearts of the people, each character has a distinct personality and motivation, especially Jinx's madness and vulnerability form a strong contrast, which is moving.

"Battle of Two Cities" not only reshaped the benchmark for game adaptations, but also became a masterpiece to be reckoned with in the field of animation, and while the animation was so successful, the various characters in the series also had their own skins in the game, so this matter caused a lot of discussion, and some people said that Riot launched the animation because it sold more skins.

Recently, Riot co-founder Tryndamere replied on the forum: These people think that we make the Battle of Two Cities to sell skins, but in fact we sell skins to make content like Battle of Two Cities.

But this answer was complained about not doing business, because whether you pay attention to skin or animation, this is not right, shouldn't you focus on the game experience? Optimizing the game is the most important thing, do you have anything to say about that?

Comment (0)
No data