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3000 kills, Yinuo became the first person on the KPL development road, such a powerful AG, who can not love it?

Whether you like Yinuo or not, on October 30, he also became the first person in the KPL development path. In the second game with eStar, Yinuo relied on the help of his teammates and his own play to get his 3,000th kill in the KPL. He also became the first player in the history of KPL to get 3000. At the same time, in this annual finals knockout match with eStar, AG Super Play Club also led eStar 2-0.

In the first 1 minute of the game, eStar's Da Qiao supported the upper road to cooperate with Sun Ce's flash output to get the first drop of blood, and at the same time, the development road, Taiyi Zhenren's flash explosion was controlled, and Yinuo Sun Shangxiang followed the output to kill Mozi. 4 minutes and 50 seconds, eStar found an opportunity to kill Sun Shangxiang, Di Renjie got the head, and then eStar invaded the opponent's red zone and got the first little tyrant.

At 10 minutes and 10 seconds, Sun Ce cut to the back row and cooperated with the son of Yuanliu (tank) to kill the other two, and then the middle left river channel eStar quickly supported and killed the big boss again, taking advantage of the opponent's attrition to take the Shadow Tyrant. In 15 minutes, Xi Shila took the son of Yuanliu to dismantle the gang, Yinuo Sun Shangxiang broke out to kill the son of Yuanliu first, and then Charlotte killed Sun Ce, and AG got the Shadow Tyrant. 117 minutes and 10 seconds, AG1 for 5 groups to destroy the opponent, Charlotte got two consecutive breaks, and then AG broke the opponent's crystal in a wave, and scored one point first!

The second game,In 4 minutes and 20 seconds, AG got the first little tyrant, and Ji Xiaoman killed Yang Yuhuan to get the first blood. 6 minutes and 30 seconds in the blue zone, AG1 for 3 in the team battle, Zhen Ji got two consecutive hits. At 7 minutes and 40 seconds, Ji Xiaoman flashed and kicked back to Xi Shi and caused a kill, but he was also accepted by eStar. In 11 minutes, Xi Shi caught Zhen Ji, Sun Shangxiang followed the output in time to complete the kill, and then a team battle broke out between the two sides of the middle and left rivers, AG1 for 3, and Xiahoudun continued to pursue and collect Xi Shi. At 13 minutes and 30 seconds, AG led the dragon soldiers to break the opponent's middle and upper two highlands first, and then broke the crystal in a wave, and AG won the second game!

In the second game of the knockout round AG Super Play vs. eStar, Yinuo used Ao Yin to get his 3,000th kill in the KPL!! At the same time, Yinuo is also the second player to reach this milestone, and the first "Mr. 3000 Kills" on the development road! In this match with eStar, AG Super Play will lead 2-0, and Yinuo got "3000 kills", such a powerful AG, who can not like it? I hope AG will continue to work hard and win this game!

In the second game, eStar's Sun Shangxiang chose to break the star hammer instead of dawn in the case of economic backwardness, are you familiar with these two pieces of equipment?In S36, Daybreak was reduced from 40% to 30% of Breakbreak, and it is clear that the 40% Broken Star Hammer has stronger armor penetration than Daybreak in the current version. So why don't shooters hardly make Star Breakers?

The price of Daybreak has dropped significantly, compared to the reduction of physical wear, the price has decreased even more, from 3400 gold coins to 2790 gold coins, as a shooter god costume, it is only slightly higher than the equipment with an average price of 2000 gold coins, so the shooter can consider making Daybreak in advance, without the transition of the Star Breaker.

In addition to the physical wear, the Shattered Star Hammer provides attack power and cooldown reduction, for most shooters who rely on basic attack output, these two attributes have a slightly lower damage increase for them, on the other hand, Dawn Break, which provides attack speed, critical strike chance, and basic attack damage, each of which is the most needed attribute for the shooter's basic attack. There are fewer and fewer shooters who rely purely on skill output, and in the current version of shooters, most of them use basic attacks as the main means of output, and Daybreak improves shooters more comprehensively.

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