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Assist the opening without a brainer and shooter? These mages are really immobile! Skills such as tickling creeps

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Hello everyone, I'm Brother Xiao.

Due to the revisions of recent seasons, the previous default gameplay of assisting the mid lane mage to grab the mid lane is being abandoned, either choosing to fight against the road gang to get the space spirit, or choosing to go to the development lane to help get the kestrels, which also makes many of the current opening game to help the middle lane grab the line gameplay as outdated. However, some mages are really too weak to clear the line in the early stage, and they still need assistance to help grab the line.

Zhen Ji

Brother Xiao observed that Zhen Ji was the highest voted mage hero who cleared the line in the early stage, and basically 6 out of ten players chose Zhen Ji, which is enough to show that Zhen Ji's ability to clear the line in the early stage is indeed worrying.

Zhen Ji's strength and win rate have increased a lot after a small rework, but the subsequent weakening has also brought this hero back to normal again, and his early lane clearing ability has not improved much. Generally speaking, Zhen Ji will choose to learn two skills at the beginning, the main purpose is to use the bounce mechanism of the second skill to mark the target, so as to play a freezing effect, but the damage of this second skill is much lower, and the damage that can be caused by each bounce is extremely limited, even if it is added to a skill, it has not improved much, to quote some players, it is one or two skills to smash down, and the corners of the soldier's skirt are slightly dirty, which is basically similar to tickling.

Wang Zhaojun

This Xiao brother has more right to speak, because he has played Wang Zhaojun a lot recently, and he is also a frozen type mage, and he almost doesn't have much ability to grab the line in the early stage. The first skill is an instantaneous skill, mainly to explore the field of vision and deceleration effect, the damage is not much, and the second skill is a delayed control skill, mainly to provide control effect, and there is no damage, so Wang Zhaojun's damage is mainly in the ultimate, which will inevitably lead to Wang Zhaojun before the fourth level, and the ability to clear the line is extremely poor. In the absence of assistance, often when the opposite side has already cleared the line and runs to the confrontation road or the development road, Wang Zhaojun can clear the line that has been cleared for a long time, and just wants to support, but the new line is about to arrive.

Mage of the Son of Yuanliu

Unlike the previous two heroes, the poor line clearing ability of the mage of the son of Yuanliu is limited to the first level, and the mage of the son of the Yuanliu usually chooses to learn the second skill when it is the first level, and the second skill is a mark effect, and the damage is normal, but I have to say that the cooldown time is a little too long, and it is generally a cooldown of seven or eight seconds, so the mage of the son of the Yuanliu can only rely on the general attack to clear the remaining line. However, when you come to the second level, the situation is different, because all the professions of the son of Yuanliu are designed to be the same, and the first skill is the effect of using other skills twice in a row after use, which allows the mage of the son of Yuanliu to use the second skill twice in a row, so the ability to clear the line becomes much faster.

Therefore, if a teammate chooses these mage heroes, especially if other teammates have the idea of invading the jungle and other things, please help to grab the lane, so that you can free the mage as soon as possible and gain an advantage.

The above is all the content, if you think it's not bad, you might as well like it and support it, if there is anything else you want to say, what you want to ask, what you want to see, leave footprints in the comment area, you will see it~

I don't know anything, I don't know anything; I'm Brother Xiao, let's chat!

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