After watching the two quarterfinal matches on the 20th, many fans suddenly understood why AG Super Play ended up in the losers' bracket! Because if AG didn’t fall to the losers' bracket, before the grand finals or without AG’s matches, the tournament would have almost no traffic! AG going to the losers' bracket means they have to play four matches to reach the finals, which significantly boosts the tournament’s viewership during this period!
It should be noted that the two matches on the 20th were both KPL internal battles. However, they could be described as “weak teams clashing” with no real skill involved! Especially DRG, who were completely shut out by Hero JiuJing!

In the first game, at 6 minutes and 50 seconds, Jing was spotted lurking in the blue side bush and was killed by Airi, giving the first blood. At 7 minutes and 20 seconds, both sides exchanged kills, Hero JiuJing pushed down the mid and outer towers, took the blue buff, and killed Charlotte who tried to flank. At 10 and a half minutes, Hero JiuJing forced a team fight near the dragon, continuously chasing down enemies, with the tank “Son of the Origin” scoring two consecutive kills. After a 1-for-4 exchange, Hero JiuJing secured double dragons and destroyed three high ground towers by 13 minutes. At 15 minutes and 30 seconds, Hero JiuJing controlled double dragons again, used the Lord to break the crystal, and took the first game.

In the second game, DRG’s lineup lacked a pure frontliner, Kongkong was countered by Hino, and Nuwa in the mid lane is a late-game hero. The marksman was economically behind in lane. At 4 minutes, DRG and the double frontliners Yang Jian fought for the dragon team fight. Yang Jian from Luocheng chose a barrage-heavy playstyle but seemed to lose control mid-game, repeatedly missing key moments and falling behind.
However, team fights were still easier for Hero. In the final fight, Yang Jian secured a crucial dragon, then Hero focused on DRG’s carry. Another key point was that Hino strongly countered DRG’s composition. With a 2-0 lead, Hero JiuJing took the advantage!

In the third game, DRG hit a new low! Their team fights over 6 minutes seemed irrational, fighting from DRG’s blue side to Hero JiuJing’s red side and then to the dragon pit. At first, Haiyue Phantom killed Sikong Zhen and dodged Xiahou Dun’s initial skill. But Sun Shangxiang went to the dragon pit to find Xiahou Dun, and DRG paid a heavy price for that. In the final fight, Xiahou Dun was about to die but was pulled away by Haiyue, Angela got a double kill, and at 8 minutes, DRG suffered a sudden team wipe.
With a 3-0 score, DRG’s chances vanished, and at 8 minutes and 23 seconds, Hero set a new record for the fastest single game in this tournament!

The fourth game was a quick push again, and the entire BO7 lasted 57 minutes and 43 seconds, setting a new record for the fastest BO7 under one hour between KPL teams! After watching the two matches on the 20th, everyone finally understood that AG Super Play going to the losers' bracket was to save the tournament’s viewership!

Zhang Liang’s role has gradually shifted from a traditional mid-lane mage to a typical “utility” mage. Although Zhang Liang’s damage output is not as high as some burst mages, his strategic value in team fights is very significant, which is why many players feel more at ease when a teammate picks Zhang Liang.
Once Zhang Liang unlocks his ultimate, he gains one of the most reliable crowd control skills in the game. This means that no matter how well the enemy’s core damage dealer is farming or how ahead they are economically, if Zhang Liang successfully controls them, it’s almost like they’re giving their advantage away for free.

In summary, Zhang Liang doesn’t rely on economy but thrives on game sense and teamwork. Picking Zhang Liang isn’t about carrying the entire match but about making the team perform more comfortably. This is why Zhang Liang always holds a place in high-level matches. So, which other heroes do you know that can disregard economy?