The grouping of the Challenger Cup has come out, and the group where the AG Super Play Club is located is still very friendly to them. According to the current strength of AG, there is no problem in qualifying. Although the Challenger Cup is not played, AG's goal is still to win the championship. In fact, judging from the overall strength of AG at present, they are expected to hit the triple championship.
Those who may have been watching AG Super Play will know that the current AG style of play has formed its own system. It's no longer about imitating other teams, and it's hard for other teams to imitate AG.At the beginning, the opponent may not feel anything, and when it reaches a certain node, AG will exert force in an instant, and hit a surprise (downwind speed push); Wait until a certain node, they are a 10-minute dragon group, even if the first 10 minutes AG is at a disadvantage, but as long as it reaches the 10-minute node, even if the AG is thousands of miles behind, it will dare to fight the opponent head-on. What is very amazing is that AG plays a group at this node, wins more and loses less.
If it weren't for the fact that the opponent was the kind of top team with extremely fast reaction + extremely rich experience in the competition + excellent tacit understanding, it would be really difficult for ordinary teams to parry the ever-changing operation routine of AG. RW Man's style of play in the past two seasons is to imitate AG, but the gap between the midfield shooting and the position is too large, so it is difficult to play the in-game effect of AG, but it is already the closest team to AG's style of play in the league at present.
Therefore, although the Challenger Cup is not played, AG still has four other starters still playing, so AG's system is still alive. AG's goal is very clear, which is to win three consecutive championships.
The official server has adjusted several heroes on the 21st, among which Guan Yu's adjustment is the most anticipated. Guan Yu's passive has three new effects, one is that as long as he stays near the grass, he will automatically restore health and energy. While in this state, 30-60 energy and health are restored every 0.5 seconds. This value is affected by the extra health and does not reduce Guan Yu's energy bar. In the future, Guan Yu, even if he stops squatting and goes out directly, he is still in a running state.
The second effect, in the future, is that Guan Yu is outside the grass, actively release the left-hand arrow button, and Guan Yu's passive energy bar will halve the drop speed. The third effect is that you can move and attack at the same time. In the future, Guan Yu will no longer have to worry about the development of Qing soldiers.
Wang Zhaojun was finally weakened. In the new version of Wang Zhaojun, the passive shield is reduced by 30 points in the early stage, and remains unchanged in the later stage. Passive Explosion's base damage is reduced by 20 in the early game and 40 in the late game, but the AP bonus is increased by 0.1. The passive movement speed reduction has been changed from a fixed 50% to a 25% reduction in the early stage, and can only reach 50% in the later stage.
The effect of reducing attack speed has been reduced from 35%-63% to 25%-50%, which is a full-term weakening. In the future, assisting Wang Zhaojun will be reduced a lot. After all, the support upgrade is relatively slow, and the skill effect changes to increase with the level, which will further hit the strength of the support Wang Zhaojun. Although the damage of Wang Zhaojun's ultimate move has been enhanced and the CD has been slowed down, the overall is still a big nerf.